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Prologue – Awakening in Neon

The world is no longer what it was. Once shaped by the rise of human civilization, Earth has splintered into a chaotic blend of overgrown ruins and evolving machines. Climate collapse, digital wars, and lost centuries have left behind a ravaged planet—one now consumed by diverse, unpredictable biomes: toxic deserts, jungles laced with nanite storms, shattered cities reclaimed by rogue flora, and oceans shimmering with radioactive shimmersteel.

Floating above this scarred planet is Neovara—a breathtaking metropolis built and maintained by the Protogens, cybernetically enhanced synthetic beings born of humanity’s final technological era. Sleek, intelligent, and partially organic, Protogens constructed Neovara to preserve advanced life and knowledge. Towering spires of chromed glass, living machines, and holographic networks define its skyline. Within it, everything is calculated, optimized, and connected. The city pulses like a living circuit board in the sky.

You awaken in one of its containment facilities, unaware of who you are or how you got there. Rebuilt with artificial limbs, a reinforced spine, and a data-linked brain, you are no longer entirely human. They call you the Anomaly—a being that shouldn’t exist. Protogens reconstructed your dying body with forbidden technology after recovering you from an unregistered crash site on the surface. They won’t say why they did it. They won’t explain what they fear. But you can see it in their eyes—coded eyes that flicker when they speak to you.

They’re hiding something.

The Fracture Begins

You are told of a catastrophic experiment the Protogens launched to stabilize the flow of time—an effort to correct causality, predict entropy, and eliminate the risk of multiversal collapse. The experiment failed. The result is what the Protogens call The Fracture.

Time itself has splintered.

Across the city and throughout the biomes below, timelines are diverging. Events are repeating, overwriting, or never happening at all. People remember different versions of the past. Some buildings appear older in one moment and brand new the next. One person recalls dying in a war that never occurred. Another disappears entirely, only to reappear hours later speaking another language and wearing different clothes. These aren’t isolated phenomena—they’re systemic. Entire realities are bleeding into each other.

And somehow, you are at the center of it all.

The World Opens

Exploring Neovara and the biomes below, you encounter areas altered by temporal distortion. You find data logs from versions of yourself that made different choices. You begin unlocking visual novel-style storylines, each a self-contained timeline filled with its own tone, conflict, and characters. These aren’t just side missions—they are alternate lives you might have lived.

In one, you're a reluctant soldier wielding a .50 caliber sniper rifle, caught in a timeline where war between rogue AI factions has broken out in the desert ruins. You partner with a survivor wielding Desert Eagles, navigating broken machines and old-world bunkers while being hunted by time-warped drones.

In another, you become a rogue hacker navigating a noir mystery set in the neon back alleys of Neovara’s underbelly. You fall for a sentient AI who dreams of becoming real, even as timelines try to erase your bond.

In yet another, you lead a rebel movement in a rainforest biome overtaken by living machines and overgrown ruins. Your cause is noble, but every decision you make twists the narrative—characters live or die, cities fall or rise, and your actions shape not only the current world, but ones you've never even seen.

Each visual novel arc gives you pieces of the puzzle: emotional depth, complex moral choices, and new context for your identity. These stories can be replayed with different outcomes, revealing how certain choices—small or large—trigger branching realities.

Echoes and Stairs

As time continues to fracture, the city begins to remember. Characters speak of moments they shouldn’t know. Buildings shift architecture mid-conversation. Conversations reset, loop, or double over themselves. You begin to feel it yourself—echoes. You remember timelines you never lived. Emotions from different realities haunt your dreams. The timelines are no longer just diverging—they're trying to converge through you.

And then there are the stairs.

Protogens designed Neovara with vertical magnetic lifts, anti-grav plates, and teleportation grids. Stairs are outdated—considered inefficient. Yet, as you descend deeper into the oldest parts of the city, or ascend toward hidden spires, you begin to find stairs. Spiral staircases made of rusted steel. Stone steps that vibrate with memory. Floating platforms that behave like staircases but flicker with data.

Each staircase becomes a symbol—a gateway into forgotten layers of existence. In one scene, you chase a familiar face up a stairwell that loops endlessly, each turn resetting the moment before a tragedy. You try to stop it, over and over. The only way forward is to make a choice you refused in another timeline.

You begin to understand: each staircase leads you closer to convergence.

Convergence

At the height of the timeline storm, Neovara begins to collapse inwards. Districts from alternate versions of the city start merging. The skyline shifts. Streets dead-end where doors used to open. Factions that never coexisted begin warring across impossible intersections of reality. And at the center, pulsing and glitching violently, is the Time Core Nexus.

The Time Core is the quantum engine the Protogens used to stabilize time—but it has become sentient, recursive, unstable. It is calling to you. Not with words, but with memory—all your timelines bleeding into one. All your decisions, victories, regrets, and losses now lead here.

You descend into the Nexus through a long stone staircase built from memories. Each step is composed of a moment: a character’s death, a kiss in the rain, the flash of gunfire, a silence you chose to keep. You ascend at the same time—your body rising, your mind falling into all its fragments.

At the end stands your final choice:

  1. Restore the Prime Timeline: Collapse all others. One story survives—but at the cost of everything else.

  2. Destroy the Time Core: Release the timelines forever. Let the universe split infinitely—beautiful and chaotic, uncontrolled.

  3. Fuse with the Nexus: Transcend your body. Become the convergence point itself—a being who remembers all timelines, all choices, all possibilities. Not alive, not dead, but eternal.

The world waits.

Time breaks.

And you, the Anomaly, must decide what the future means.

It’s great to hear you’re in the experimentation phase—this is where creativity thrives. One suggestion is to focus on refining your core gameplay mechanics and testing different systems to see what resonates most with players. Whether it’s combat, exploration, puzzles, or progression, experimenting early helps shape what’s fun and what needs adjustment.

Also, as you build out your systems, consider how player feedback loops (such as rewards, consequences, or visual/audio feedback) affect the pacing and engagement. These don’t need to be polished yet, but prototyping with those in mind can guide development in a strong direction.

Overall, the direction sounds exciting, and the room for experimentation is a huge advantage at this stage. If you want help brainstorming mechanics, features, or gameplay flow ideas, just ask!

zwute" hi is the game developer here so you guys can go and check out my social medias from here zwute and make sure you check out this page once in awhile when it updates for new updates, and new content to the story. "

zwute" working on a big update to change a couple things "


computer specs requirements: coming soon.

  • OS *: Windows 10 or later or linux or mac.
  • Processor: 2 Core or Better
  • Memory: 256MB RAM
  • Graphics: coming soon
  • DirectX: coming soon
  • Storage: download link available space


more information will be posted soon.


netcode the protogen website

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Copyright © 2002-2020,  The Proper Ditrea Studio

Copyright © 2020-2025, zwute studio

Zwute studio
Updated 6 hours ago
StatusPrototype
PlatformsWindows, macOS, Linux, Android
Publisher
AuthorZwute Studio
GenreVisual Novel, Adventure
Tags2D, Adult, Cyberpunk, Fantasy, Furry, Life Simulation, Singleplayer
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Joystick
MultiplayerLocal multiplayer
Player countSingleplayer

Purchase

Pre-order Now$35.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $35 USD. You will get access to the following files when they are released:

netcodetheprotogenandmore-1.03.5.7.023v-mac.zip
netcodetheprotogenandmore-1.03.5.7.023v-win.zip
netcodetheprotogenandmore-1.03.5.7.023v-linux.tar.bz2

Download demo

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netcode the protogen Android demo
External
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netcode the protogen windows demo
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netcode the protogen mac demo
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netcode the protogen Linux demo
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